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With my magic yo-yo, I can conjure up an item that'll help me. I just have to say Lucky Charm! Each time, something weird appears, and I have to understand how to use it.

Marinette, "Marinette's Double Life"

Lucky Charm is the special superpower granted by the Ladybug Miraculous to its owner.

Description

CC-Lucky-Charm-14

Ladybug calls on her Lucky Charm.

The Ladybug Miraculous owner tosses the Yo-yo into the air. A bright energy shines out from the Yo-yo and spirals outward, before spiraling back inward to a single point, resulting in the creation of an object. Notably, the object is always red with black polka-dots.

The Ladybug Miraculous owner then observes the area around them and makes a plan for how to use this object to achieve what they desire.

The Lucky Charm doesn't just give the user the object they desire. Instead, it creates the perfect object to solve the current situation, though, it is up to the Miraculous owner to figure out how to use it. According, to Marinette in "New Powers", she said that she was always confused about what to do with it but said, "I've learned how to control it since then" suggesting that the user can conjure the perfect object through willpower.

Lucky mayura

The Miraculous Ladybug in "Mayura".

After the crisis is resolved, the Miraculous owner is able to utilize the Miraculous Ladybug.[1] They throw the Lucky Charm object into the air, where it transforms into a swarm of magic ladybugs that spread out in all directions and fix all the damage done since the crisis began.

While Lucky Charm is a very helpful superpower, Ladybug must make sure to use it at an appropriate time, as she can only use it once, before detransforming back into her civilian form five minutes later.

Lucky Charm objects

For a complete list of the Lucky Charm objects, see the List of Lucky Charm objects.

Lucky Charm objects are usually everyday objects, but sometimes, the way to use them can be very confusing. Often, Ladybug is left puzzled about how to use an object until she views her surroundings and figures out an idea that involves her to think out of the box. The object itself doesn't usually fix the problem, so she needs to find other objects and landmarks that she can use along with it. The summoned object doesn't have to be completely intact for Miraculous Ladybug to work, as seen in "Robostus", "Sapotis", "Sandboy" and "Weredad".

Like in several episodes, sometimes a Lucky Charm is used to exploit a villain's weakness, disarm, distract or restrain them. And yet, outside of that, the power also create objects that the holder can use to help themselves and others out of tight situations such as in "Lady Wifi", "The Dark Owl", "Weredad" and others. In rare instances, the Lucky Charm object won't give Ladybug a clue on how to beat a villain but instead lead her to something else, like seeking help.However, if the Lucky Charm ability is used by a villain, they can use it as a weapon.

As seen in "Oblivio", if the Lucky Charm isn't used to activate the restoration superpower, it will disappear when the holder detransforms. Also, the owner doesn't always have to toss the yoyo up into the air to activate it.

Ladybug's Lucky Charm gives her an object to use against a specific threat, and when Miraculous Ladybug is used with that object it repairs all damage caused by that threat.

Sightings

Episodes


Comics and books


Other


Trivia

  • Lucky Charm was the replacement power for the original concept of Ladybug having pure luck due to broadcasters not thinking pure luck was an ability that children could grasp.[2]
  • In the Russian version, Lucky Charm is called "Super Chance."
  • To use the Miraculous Ladybug, Ladybug must throw the object summoned by her Lucky Charm into the air. If she cannot retrieve the Lucky Charm object from wherever it is, it will appear in her hand. This happens with the following objects:
  • Though it may seem like Ladybug has a lucky vision that shows her how she should use her Lucky Charm objects, it is simply a visual representation of her own thought process, and she is not aided in it by her powers.[3]
    • Contrary to popular belief, the sequence is actually used to give the audience an idea of what Ladybug's objectives are, as confirmed by Astruc himself.[3]
      • In "Oblivio", this same thought process is used when Ladybug is detransformed as Marinette, but the objects do not light up as red and with black polka dots but rather, as grey with pink polka dots.
      • Adrien also uses this thought process when formulating a plan to help Ladybug without revealing his identity to Oblivio. The objects are black with yellow, green, and blue stripes like the design on his everyday t-shirt.
  • In "Sandboy", Ladybug is attacked by Sandboy's projectiles while summoning a Lucky Charm. Because she lost her powers after this, she received nothing.
    • If interrupted, it is unknown whether the countdown timer for the detransformation will start or if they can summon another one.
    • Ladybug is able to use a Lucky Charm item she did not summon, as shown in "Sandboy".
      • With that, it could be possible that any user of the Ladybug Miraculous can use any Lucky Charm and it to summon the Miraculous Ladybug (superpower), even if they didn't summon the object.
Timebreaker (1258)

Two Ladybugs summoning Lucky Charm in "Timebreaker"

  • Ladybug uses Lucky Charm two separate times in "The Bubbler", "Antibug", "The Dark Owl", "Mayura", "Weredad", "Oblivio", "Miraculer", and "Timetagger".
  • "Timebreaker" is the only episode where she summons two objects simultaneously, being that there are two of her.
    • This excludes multi-parts summons like the two parts of the broken plate in "Troublemaker", the car key and keyring in "Syren", and the boxing gloves in "Anansi".
  • It appears that the Lucky Charm may be indestructible as in "Riposte", Riposte's sword went through the radiator multiple times and it didn't break. The only possible thing that could destroy a Lucky Charm would be Cataclysm.
    • However, it appears that not all of them are as the frame of the harp broke upon contact with Cat Noir's staff in "Robostus", the broken plate in "Troublemaker", or the pillow in "Miraculer".
  • "Catalyst" is the only episode where Ladybug didn't summon her Lucky Charm.
  • Every akumatized villain that has used Ladybug's power against her has received a 7-foot giant sword. So far, this has applied to Antibug, Sandboy, Christmaster, and Miraculer.
  • At times Ladybug in sereval episodes or Mister Bug in "Reflekdoll", the objects are attached to their backs or sides but they aren't seen falling off. Which implies it could be due to their suits being covered in a special adhesive or to the magical properties of them allowing the objects to stay attached the same as some of the Miraculous tools. 

Gallery

Lucky Charm 05
Click here to view the gallery.

References


ve Superpowers
AkumatizationAmokizationBurrowCataclysmDragon Miraculous SuperpowerLucky CharmMiraculous LadybugMirageMultitudeSecond ChanceShell-terUnificationUproarVenomVoyage
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